Corona 19 increases homecock game time by about 40%
Seven out of 10 Koreans use games.
The Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency recently published a report titled “2020 Survey of Game Users.” The survey and interviews were conducted on 3,084 ordinary people aged 10 to 65 nationwide.
The survey found that 70.5 percent of Koreans have used games since June 2019 until recently. The figure represents a 4.8 percentage point increase from the previous year. When looking at the utilization rate (duplicate responses) by game sector, mobile games were the highest at 91.1%, followed by PC games (59.1%), console games (20.8%), and arcade games (10.0%). In addition, men (73.6 percent) were more likely to use games than women (67.3 percent), and by age, people in their 20s and younger use games more than those in their 30s or older. 카지노사이트
Only users with experience in game use before January 2020 were able to find out if there was a change in game usage behavior due to the new coronavirus infection (Corona 19), which resulted in significant results such as increased hours and costs.
According to the survey, more than 40 percent of respondents said their usage time increased in mobile games (47.1 percent), PC games (45.6 percent), and console games (41.4 percent). On the other hand, 32.3 percent of arcade games that should be enjoyed by visiting the arcade in person said their time has decreased. 바카라사이트
Costs also increased, the survey showed. The cost of mobile games (40.8 percent) and PC games (38.7 percent) increased by sector, and the cost of purchasing console game consoles (40.5 percent) and game titles (41.6 percent) also increased on console platforms. In comparison, 38.3 percent of arcade games reported a drop in costs.